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Stop That Urbanization's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #24 | 3.000 | 3.000 |
Innovation | #25 | 3.000 | 3.000 |
Graphics | #31 | 3.000 | 3.000 |
Technical | #36 | 2.500 | 2.500 |
Fun | #39 | 2.500 | 2.500 |
Overall | #39 | 2.750 | 2.750 |
Audio | #41 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which song(s) did you choose for the theme and how did you incorporate it/them?
Lights out
Which parts of the game did you create BEFORE the jam STARTED?
None
Which parts of the game did you NOT create?
None
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Comments
Weird but a very good game, i love how you use the 2 buttons. Excellent game 5/5
(please change in "Which part did you NOT create" the "none" because you haven't made the music)
Nice work. I got a score of 111. The one thing I think would help is an indicator of what direction each axis is in. That way if you have been going left and right for a while you have quick reference if the claw will be going up or down.
You know something weird is going on when a giant robot claw has to defend nature against humanity :P
https://imgur.com/a/1fi3HEu Controls where challenging but it was fun! Good work
Pretty interesting way of controlling using just two buttons.The controls are quite challenging, but I think I got the gist of it!
A reverse "plush pick up machine" is an interesting idea!
I didnt understand the way of playing this game but it seemed good :3
Nice game! I couldn't figure out how to win, which might be the message of the game (can't stop humans from urbanizing everything), but it was an interesting concept! Keep it up!