Great graphics and 90s feel! It was very original that you could talk to the teleport (don't know if a game has done that before).
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PyraMaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 4.636 | 4.636 |
90's factor | #4 | 4.636 | 4.636 |
Overall | #5 | 4.182 | 4.182 |
Sound | #7 | 3.909 | 3.909 |
Gameplay | #7 | 3.545 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love this game! You nailed the 90s 32-bit feel. The sprint jump is soooo satisfying. I can't wait to see where you take this project!
Amazing look & feel.
Best part (besides the great graphical look) was run + double jump, soaring through the air. I kinda wish the game was build more around that instead of mazes.
Some things made me wonder if I missed something… once I’m inside the pyramid, I’m suddenly able to double jump, but Warp doesn’t say anything about that. So I jump over the mazes, but all versions of Warp there say ‘This is the end, thanks for playing’. Then there are the collectables, and the ‘fireball’/‘moonlight’ thing, which I don’t know how to activate. (Mashing keys eventually got me to get the birds eye view, but no idea how I did that.) I even tried replaying, but it’s the same.
It really makes me wonder where you where going with this…
Amazing game art! which reminds me of Tomb Raider. It would be great if the last 4 temples were different playable levels.
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