Play visual art essay
This Was Water, The Ocean Disappeared's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
90's | #117 | 1.992 | 2.714 |
Sound | #117 | 1.572 | 2.143 |
Graphics | #125 | 1.887 | 2.571 |
Overall | #126 | 1.730 | 2.357 |
Fun | #128 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked it! ^^ I honestly couldn't tell if the message was serious or a troll at first, because the very loud windows theme + #StayHydrated seemed like a troll. By the end It did feel sincere though, and I like the message :)
I walked all the way to the end of what I thought looked like a giant ribcage then it showed the credits, is the end of the game just after a certain amount of time? or did I actually make it somewhere haha ^^ very interesting work! :)
thank you for playing & your feedback! i see, the little videos might be read as ironic or serious, i guess it's more post-/metaironic - it can be both, ironic & at the same time serious, but also not, but also yes & so on & so on. (if the repetition of the hashtag made it feel more sincere overall, that's an interesting observation!) to me personally, it was really just an ironic contrast between the landscape that is devoid of water and the presence of these little strange corporate advertisments, that are in fact the only little thing, in which ✨water✨ is actually present in the game.
yes, you made it somewhere, congratulations! ^^ yeah, the game goal is in the end to just literally walk all the way straightforward, until the credits are shown (it's not timed) & in the very end a dedication message is displayed. and also you can collect all of the video files along the way :)
oof was the sound UP THERE, I thought the models were really good but I honestly has no idea what Iwas doing
thank you for playing and commenting! i'm sorry, english is not my native language: what exactly does "up there" mean, like is this a positive thing or something you would criticize?
I enjoy the eerie, ambiguous ambiance that you captured here! The audio/video clips that are thrown throughout the landscape were a bit jarring in contrast to the scenery, but perhaps that was what you were going for. The only mechanical gripe I had was that I would lag immensely when looking at one particular point on the map. Otherwise, very interesting and enthralling experience! Great job!
Thank you for playing and commenting; I'm very glad you liked it, because I actually had a bit of a hard time figuring out how to actually fill this vast space and make it captivating.
Ah yeah, I have to admit that I kinda still haven't figured out how to work with video in Unity without the game lagging, but great to hear that you enjoyed it anyways!
And nice that you are pointing out the jarring contrast, I think a kind of beautification of otherwise horrible exploitation processes & also the medial over-staging of like late capitalist "consumer culture" + exposing these contrasts is something that I am oftentimes interested in & definitely aimed for in this one :)