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2d 16-32 games, too 16b to apply?

A topic by Fully Bugged created 44 days ago Views: 32 Replies: 2
Viewing posts 1 to 2
Submitted (1 edit) (+1)

Discovering this nice "Jam". Good idea and well done.

We are making 2D pixelart games inspired by the 16-32 bit era (so Early 90's let's say, more Amiga 1200 gfx).
We would like to have your opinion on the possibility to apply or not for those two titles
this full game 100% free: https://fully-bugged.itch.io/boohablox-arcade
and an (older) demo of this one still WIP: https://fully-bugged.itch.io/dstroy2
Let us know if they are too 16b-ish to potentially apply. (which is ok if they don't fit enough the theme :)

Cheers!
Thx.

HostSubmitted

Fully Bugged is so cute! Please submit both of them!

Submitted(+1)

Ok, Thx.
We already submitted Boohablox, complete polished and finished.
We'll see about the second one later (completely playable but still in v0.8).