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A jam submission

Get OutView game page

Keep your hopes high and escape the cave of darkness before the light within you fades for good.
Submitted by Bitron, Regression — 12 hours, 33 minutes before the deadline
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Get Out's itch.io page

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Comments

Host(+1)

I like the concept a lot! I think you did a good job representing the character and setting a spooky mood  with the darkness, importance of light, and all of the giant insects. I am still a bit confused what is actually happening when I am near the bugs/ how my light goes out and how to avoid it. Good job with the music too! Thanks for submitting a game!

Developer(+1)

Thanks for playing it, good to hear you like it!
Since you mention music, I take it you made it to the end. Congratulations! :P
Light is decreased whenever a monster is close to the player. There is no way to avoid that, except for avoiding the monsters.
The background is, that the light is the players hope, and the monsters are his fears. Thus, if the character sees is fears, his hope fades.
I have to admit though, that it's not entirely intuitive, we should have communicated better what the mechanics are all about.

Anyhow, thanks again, we apprechiate the compliments and feedback. :)

Developer(+1)

Thanks for playing! We'd like to polish the game further and eventually make something more complete, though I'm sure a long time will have to pass before that, let alone effort. And maybe look for someone who can make actual music as opposed to the crud I shat in five minutes or so, haha