I think the game can be improved if there were more penalties to just firing the weapon blindly everywhere.
Despite what is written, the game follows the theme/limitation very well.
Play game
SOLDIER vs AI's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #17 | 2.625 | 2.625 |
Fun/Design | #20 | 2.625 | 2.625 |
Music/Sound | #20 | 2.000 | 2.000 |
Overall | #21 | 2.350 | 2.350 |
Technical Implementation | #22 | 2.375 | 2.375 |
Graphics/Animation | #24 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
GDEVELOP
How does your game apply the optional theme?
NO
Which art and audio did you / your team NOT create from scratch?
NONE
Which art & audio did you / your team create BEFORE the jam started?
NONE
Which diversifiers did you use, if any?
NONE
Would you consider the game complete? (At least as a prototype/demo)
Complete
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