Hi everyone,
I like the limitations of this game jam and I was wondering if here would be a good place to discuss alternatives to SDL, which is a great library albeit fairly low-level, with a basic feature set.
Disclaimer: I'm the main developer behind an open source 2D engine (which I will only name if I get the greenlight) that packs a lot of features and yet has a rather small disk footprint: between 550kb and 740kb, without any additional dependencies, depending on the set of features that have been selected when building it (physics engine, mouse support, joystick support, ...).
Thanks in advance!