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Save Christmas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #16 | 2.830 | 3.100 |
Art/Graphics | #19 | 2.282 | 2.500 |
Game Design | #19 | 2.191 | 2.400 |
Overall | #19 | 2.373 | 2.600 |
Creativity | #21 | 1.917 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
J'adore, c'est le retour de mario. Digne des année 80, je suis déja addict !!!!!!!!!!
I see you have problems with the tiles, you need to either set up the editor or manually them so that they have the side of the square a pixel shorter, so you avoid those weird visual artifacts.
On the type of gameplay I suggest you make the controls more responsive by increasing the speed or lateral force applied with the controls and smoothing it with some smoothing method of your choice. There is a point in the middle of the first level where there is nothing that is supposed to hurt or kill Santa but he dies. So I guess I don't understand something
Thanks for your advice I'm going to try that ;)
For the dies of the Santa it's probably because there are peaks looking like the grass and i've missed to change more the color
Hmm. It needs some polishing I think you can agree but else its a solid game. But there is one thing and that is that I get reset somehow after the first big mushroom thing.
Yes I'm agree, it was difficult for me to do that in 2 days but it's learning.
About the mushroom there are peaks after but that not realy diverent from the grass, it wold be that?