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Stalin Revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #12 | 2.357 | 2.357 |
Narrative | #13 | 1.643 | 1.643 |
Controls and interaction | #18 | 1.714 | 1.714 |
Exploration (Puzzles, secrets, traps etc.) | #19 | 1.643 | 1.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game, but I think it’s doesn’t fit the theme very well.
Hello, thank you) According to the earlier concept in the topic, the implementation is not complete)) We thought about doing it to find parts of the key in order to make one of them. And then, in order to use the composite key, you need to solve the cipher that you collected in the game and use the key) But the final round is bugged and it is impossible to open it)
забавно конечно, но есть куда стремиться
Спасибо, ну как говорится что успели, в целом можно было повеселее и покрасивее сделать, но вдвоем ишачили, как получилось)
I really like the art, one area to improve might be making the controls a little more polished.
Hello, thanks for the feedback, and honestly, the graphics of the enemies, character and loading screens and victory defeat screens are good. But there wasn’t enough time for everything else) The levels were formed quickly from what was available. In general, a lot of things need to be improved to bring it to a playable, fun game.
It's fine, but the level construction itself doesn't look very good.
Hello, thanks for the feedback) I completely agree, there was no time left and I had to make such ugly levels, beautiful graphics of the character, enemies and loading and winning scenes, but the design of the levels itself is terrible
Not bad but the levels look crooked
Thanks for the feedback) Yes, the levels were made terribly, there was little time left, I had to leave such a terrible design of the levels. Good character graphics, enemies, loading screens, wins and losses, but the levels themselves are terrible