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Haunted Gauntlet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Replayability | #2 | 3.500 | 3.500 |
Fits the Theme | #3 | 4.000 | 4.000 |
Retro Sound | #5 | 3.200 | 3.200 |
Mechanics | #7 | 2.600 | 2.600 |
Originality | #7 | 2.600 | 2.600 |
Retro Graphics | #8 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is hard - and that's fine in concept, especially since each run is only 10-20s long, meaning you don't keep losing lots of progress all the many times you die. That said, quite a lot of the difficulty comes from what appears to be dodgy collision - if you're anywhere near an enemy, you hit them, and jumping next to a wall stops you dead in your tracks. That said, the graphics are good, with some interesting monster designs, and I did enjoy it enough to beat it a few times to try and beat my, uh, time.
Couldn't agree more on the collision, it's something I need to work on in Construct, because I crop my sprites as close to the pixels as I can, but collisions are still whacky. Thanks for the feedback though, I really appreciate it!
This was a fun time, and I really enjoyed your graphics and sound design
Thanks! It wasn't easy, but I think next time I make something retro style I'm going to start out using Constructs(retro style) settings which keeps it from blurring pixels and what not. As far as the music went, I had trouble with that, I would keep composing track after track in FL Studio using the Piano Roll and would just be disgusted with everything I was coming up with, finally I came up with something I was happy with.
Nice game, took me some time to not get hit, and still managed a decent time.
Thanks!! I spent a lot of time trying to find a balance between making the game too easy and too difficult, good job on the time!