hey, nice first effort! i particularly like the reload sound ;D one interesting glitch i've noticed - the gun shifts upwards with each shot ever so sligthly, so by the time of 15th enemy or so appearing it was pointing to the sky lol
Ha ha, thank you! Hope you will be able to fight them back until the morning! ^^
Behind the scenes it really is more, that one might think, as i created a behaviour tree mechanic and an universal weapon script from scratch. But in the end, if no one is able to enjoy the benefits of that, its as good as if i hadn't done that at all. However, my next projects can build upon this one and therefore be more content-oriented.
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hey, nice first effort! i particularly like the reload sound ;D one interesting glitch i've noticed - the gun shifts upwards with each shot ever so sligthly, so by the time of 15th enemy or so appearing it was pointing to the sky lol
Thank you! :D
Yeah, it is probably some missplaced physics-hitbox. I wasn't able to fix it, even when resetting the guns position the hard way.
This is dope! You haven't given yourself enough credit, mate.
The enemies have a very odd, muscle vibe about them. They'll be coming for me in my dreams.
Ha ha, thank you! Hope you will be able to fight them back until the morning! ^^
Behind the scenes it really is more, that one might think, as i created a behaviour tree mechanic and an universal weapon script from scratch. But in the end, if no one is able to enjoy the benefits of that, its as good as if i hadn't done that at all. However, my next projects can build upon this one and therefore be more content-oriented.