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A jam submission

The ever-changing case of the unpaid rentView game page

Detective roguelike where you solve mysteries and try to pay rent
Submitted by Ludipe (@Ludipe) — 10 hours, 33 minutes before the deadline
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The ever-changing case of the unpaid rent's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#113.6673.667
Fun#113.3333.333
Scope#263.0003.000
Innovation#403.0003.000
Overall#613.0563.056
Aesthetics#752.6672.667
Roguelikeness#882.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • A cool game, with nice graphics! It was difficult to figure out that the connections had a direction to them, which made the game confusing and frustrating for 20 minutes until I figured that out. Overall, a very interesting game with a very interesting core mechanic!

  • A puzzle game with a randomised grid and a small deck system for selecting abilities. You use abilities to establish links between grids, and try to get multiple paths into the right items to complete the puzzle. Aesthetic and noir atmosphere is very nice, but the gameplay is unfortunately quite minimal. Lots of clicking, not much in the way of tactical depth. No real link to the roguelike genre.

  • This took me a few minutes to get into and figure out. By the time I had the mechanics down, though, it quickly became a 'just one more run!' type of thing. I knew I couldn't stop playing until I won. And it felt really good to finally get past that $400 mark.

    What was really enjoyable was conquering the learning curve. I felt like I got just a little bit better on each successive run, a little closer to victory, without it being too easy or so ridiculously hard that I wanted to give up. Nice balance.

    I also liked the class selection/differences. Even though they're essentially flavor, they still made each class feel unique in a small way, pretty much exactly on par with 7DRL.

    Well done overall. Clever mechanics that were a hell of a lot of fun to master, even though they're not setting the world on fire or anything. Almost felt like I was playing a Michael Brough game.

    Good luck!

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Comments

(+1)

Super clever! Super relatable challenging!

Developer

Thanks! :-D