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A jam submission

Dungeon KnightsView game page

Made for 7drl 2020
Submitted by stacksta (@stacksta_) — 10 hours, 50 minutes before the deadline
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Play dungeon knights

Dungeon Knights's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#543.0003.000
Aesthetics#643.0003.000
Fun#802.5002.500
Scope#882.5002.500
Roguelikeness#1132.5002.500
Overall#1182.5832.583
Innovation#1292.0002.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Really nice work on the sound and graphics, nice UI. Character selection is a cool feature. The game seems pretty easy, there is not much reason to attack monsters or open chests. You can run down to the bottom and avoid everything with most characters. The controls are also a little funky, you have to click to reposition your weapon every time you turn around, but not every time you want to attack something. I do like how enemies move towards you yet also try to avoid the hitbox of your weapon. I would make some rooms impassible until enemies are defeated, right now there is no reason for the player to fight anything.
  • Doesn't push any boundaries, but is a rather competent, beginner friendly action rpg. Not bad for 7 days! Congrats.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes

Is your game a roguelike or a roguelite? (If not, please don't submit your game)
more of a roguelite

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Comments

Submitted(+1)

This is a fun little game to run around in. I enjoyed the way little hallways had different visibility than the larger rooms. Also happy to see someone using Phaser as well. 

Developer

Thanks for playing the game :D