Play dark souls of pinballs
Plunderball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #1 | 4.000 | 4.000 |
Fun | #10 | 3.500 | 3.500 |
Innovation | #11 | 3.500 | 3.500 |
Overall | #17 | 3.417 | 3.417 |
Scope | #21 | 3.000 | 3.000 |
Completeness | #23 | 3.500 | 3.500 |
Roguelikeness | #72 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is really cool and a good result of a collaborative effort. The roguelike (or roguelite) elements are all there: procgen areas, tactical play thwarted by randomness, exploration... all wrapped up in a decent pinball sim. I had some problems with it on Linux in Firefox but it worked a charm on Chrome.
- I don't see relevant roguelike elements in this game, apart from procedural generation of “tables”. While it's a nice twist to pinball game (as well as active captains and parrots), it's still not much more than a pinball. Still, the game is polished and graphics and music style is nicely playing with pirate setting.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes, from sunday to sunday
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
It has procedural generation, permadeath, RPG elements, etc., so even if it is a pinball game, yes!
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Comments
Loved the graphical universe. An interesting take on the rogue lite genre. Good work!
I'm glad you liked it, thanks Jonathan!