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Flume's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.500 | 3.500 |
Innovation | #30 | 3.000 | 3.000 |
Roguelikeness | #40 | 3.500 | 3.500 |
Completeness | #54 | 3.000 | 3.000 |
Overall | #59 | 3.083 | 3.083 |
Aesthetics | #64 | 3.000 | 3.000 |
Scope | #88 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Thanks for participating and submitting an entry into the 7DRL jam! I found this entry to be a really unique idea. As an aside, I find it incredible that no matter how "old" the genre gets, there's never a lack of new ideas for it. This is a good concept, and I urge you to keep adding some polish to it if you can. Some sound effects might add some punch. I appreciated the challenges involved with the constraint around using either the axe or the hose. Also found myself humming the soundtrack to Backdraft while playing this.
- I was keen to try this game. I liked the strategic/tactical aspect of this game, but it was lacking just a tiny bit of polish with the controls and levels to consider it a thoroughly realized idea. For example, I had levels where the fire would start immediately next to the civilian. Or the civilian would be spawned on top of boxes and I couldn't grab the civilian to lead them out. Really great idea and execution, though. Title art was great.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Yes
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