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Scrolling Scroll Rl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completeness | #1 | 4.000 | 4.000 |
Roguelikeness | #1 | 4.000 | 4.000 |
Overall | #4 | 3.667 | 3.667 |
Scope | #6 | 3.500 | 3.500 |
Fun | #10 | 3.500 | 3.500 |
Innovation | #11 | 3.500 | 3.500 |
Aesthetics | #22 | 3.500 | 3.500 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This grew on me quickly! Very addictive "chase scene as RL". The ASCII, while initially obscure, made sense and became intuitive the more I played it. I really like the mechanics and combination of enemies and scrolls. The confluence of scrolling and scrolls was great.
- "Scrolling Scroll RL" is really well designed. After learning to right-click on stuff, I finally understood what was going on, and played for a while. Took me at least half an hour to get a win though :) I enjoyed the variety of scrolls and enemies - in spite of supposedly monotonous march forward, the game is highly replayable. I didn't notice many issues, but here is a nit: - The board doesn't fit on the screen in fullscreen mode (Macbook Pro + Chrome) My scores for everything but Scope and Roguelikeness are 4 - I think it's a great entry. In terms of scope, it feels just right; As for roguelikeness, I felt like you took an interesting approach to the genre that warranted a higher score in innovation, and rounded Roguelikeness down because of it.
- A very interesting take on the dungeon generation. The game is well balanced - challenging but winnable. The variety of enemies is interesting. I had a good time playing it.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
yes
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Comments
I like it, fun and easy to dive into!
Eearly game is punishing :) I'm usually careless and will let myself die often in the beginning until I find I've had a good start and _then_ will start playing a bit more careful. I haven't been able to get further than high 70s, I feel like I'd be able to get further if I could _wait_ a turn, I often find accidentally walk into an attack :\ The spell system is fun and so is the level-up system! when all those glyphs showed up I thought I was a goner and then realized what it was :)
Thanks for the game!