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Dragonoscopy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #97 | 2.828 | 4.000 |
Innovation | #114 | 2.121 | 3.000 |
Scope | #117 | 2.121 | 3.000 |
Fun | #120 | 2.121 | 3.000 |
Completeness | #122 | 2.121 | 3.000 |
Aesthetics | #131 | 2.121 | 3.000 |
Overall | #131 | 2.239 | 3.167 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Thanks for participating in the 7DRL and coming out with a great interesting entry. I definitely enjoyed the aspect I love from dungeon games, of equipping and choosing inventory. The comical names were a great touch, along with being able to provide some choice for the player -- extra sight, or extra xp multiplier? Great idea! As I progressed into each level of the dragon, it might have been nice to have more colors available, but I think that's being too picky. I had fun! Great ideas, and hopefully you enjoyed yourself in this competition!
- The game starts promising. Fluid movement, different speed of enemies let's player to play a bit tactically... No bugs encountered. The problem is that even if animations are fluid and tiles are nice, the level is huge and just monotonous - with still the same sprites and palette, and minimal sounds. Game is fun for few first minutes, mostly due some nice uncommon mechanics like player body is divided into several hitboxes with separate armor ratings etc., but it doesn't change that you are just strolling around and clicking on enemies. Probably it would be more fun to play with smaller levels and more variety of tiles / designs.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Roguelike
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Comments
I'm impressed at the amount of content for a jam game - and the art style is cool too!
Nice job. Great aesthetic and loved the humour.
Nice entry. Could use a radar or something, the stomach level are quite labyrinthish. Good work overall!