Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Starguy IVView game page

Turn based roguelike created for 7DRL 2021.
Submitted by sarn (@plutobirdo) — 2 days, 11 hours before the deadline
Add to collection

Play GAME IV

Starguy IV's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#103.6673.667
Scope#153.3333.333
Aesthetics#173.6673.667
Completeness#253.6673.667
Fun#303.3333.333
Traditional Roguelikeness#413.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • You don't need to play the first 3 to understand the plot. Starguy IV is impossibly slick and mechanically charming. 10/10 gamefeel. The UI is intuitive and the tiles are beautiful, visually the game is a treat. The enemies are varied and novel. The gunplay has substantial weight - smashing [z] and vaporising the middle of a 3x3 opponent never gets old. Nice use of the think break in the soundtrack. Somehow in 7 days this team has made a game with a 3 act structure that ties together a number of unique components to produce a stylish and mechanically cohesive progression. This is work to be proud of.
  • Gun based roguelikes aren't the norm, but they're certainly becoming a favourite with titles like this. The aesthetics are charming around the solid gameplay, and the soundtrack is a bop. The depth to this was unexpected but came up really well - the system of putting in levels for character upgrades worked extremely well, the skill system and obtaining of new skills is nice (and no mana system, just a cooldown based on movement? Fantastic.) I found myself running out of ammo frequently, but sometimes this was down to my own errors in aiming/pointing the right way/not realising gun range. Not being able to shoot up or down felt odd at first but it was a good way to make the player think strategically. Overall, solid and good fun.

Successful or Incomplete?
Success

Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
yes, itch page and some fixing took place after (due to 2 days in a row of power outages) but the game was complete within the week

Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I liked this one a lot. The music was awesome and I digg'd the art style. Although I sucked hard at this game it was still fun

Submitted(+1)

cool game!