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WALLS DOWN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #174 | 2.309 | 4.000 |
Traditional Roguelikeness | #183 | 2.309 | 4.000 |
Aesthetics | #193 | 2.309 | 4.000 |
Innovation | #205 | 1.732 | 3.000 |
Scope | #208 | 1.155 | 2.000 |
Completeness | #209 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A really fun game for an incomplete project! I really like the weird dancefloor aesthetics, the way the music switches every time an enemy is on screen and the way monsters are distinct both in appearance/animations and in behaviour. The way spellcasters are only vulnerable after summoning their orbs and try to stay out of your range otherwise, or how multiple spellcasters often seem to cover each other is the sort of behaviour rarely seen in these projects. Of course, the current version appears unfinishable, and there is also a UI issue where the potions (?) eventually take up the entire bottom of the screen, completely covering your HP and other important information. Nevertheless, I find this promising and hope it becomes more developed in the future.
Successful or Incomplete?
2
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes, Roguelike
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Comments
Great submission! I truly adore the art--wonderful sprites that have some subtle weirdness going on. The dynamic music is awesome, not sure if I've seen that in any of the other games this year!!