I decided to revive the community blog for the Seven-Day Roguelike (7DRL) Challenge here.
There you can share your plans, updates on progress (or lack of progress), helpful algorithms, screenshots of your game, and other 7DRL-related content!
Some years ago, we used to have this under 7drl.org, which is now long gone.
Unlike other jams, the 7DRL challenge is meant to have a stronger social aspect which is worth diving into again; it’s not just about the end result but also observing the creative process and the struggles of the developers.
Nowadays (2021) there are several venues for this including the roguelikedev subreddit, twitter hashtags, roguetemple forums, the itch.io devlogs and forums, but what is missing is a unified feed where you can get an overview of the event as it unfolds.
Of course, participating in this is absolutely optional, and depending on the spirit (and available time) you have for the challenge, you may rightfully decide to focus on the development instead of investing time in updating a devlog. I personally find it useful and fun!
Also, a single screenshot and a text blurb may be enough, so don’t feel like you have to write detailed posts (unless you want to!).
If you want to join please DM me on twitter @roguetemple with your wordpress.com email, or send me an email directly (slash@slashware.net) and I’ll set you up. :)