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RogueTrader - 7DRL - 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #150 | 2.041 | 2.500 |
Roguelikeness | #161 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
I looked at the offers from nearby beacons and decided, like many experienced space wolves before me, that I was going to strike it rich on gold. I loaded the cargo and fired up the engines. I soon discovered that space travel has a downside, it takes a long time to get anywhere further than Grandma's. Anyway, I settled into a meditation pose on my golden chair and emptied my mind. I was snapped out of my reverie by an alien ship. At that moment I realized that I actually had two ships, fire superiority, and I didn't hesitate, and after some skillful maneuvering I cut my enemies to pieces. The automation put me on my original course.
I arrived safely at the Federation beacon, refueled, bought copper, and headed back. I took a little detour to avoid surprises. Unfortunately, the return trip wasn't that profitable. On the next trip, I got stranded on a space shoal. The fuel gauge was sort of telling me that my noose was tightening, but we can't trust everything, can we?
Pros:
- minimalist design
- trigonometry application
Cons:
- working with the calculator
- disadvantageous prices
Thank you :)