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Amulet Raider (2022 7DRL)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 4.333 | 4.333 |
Roguelikeness | #68 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
Nice game. I suspect my touch pad made it harder than a mouse.
Thanks! Yes it is much more playable with a good mouse. Also adjust the sensitivity to match your mouse using the comma and period keys (< and >). The mouse I developed it on feels good at zero which is why that’s the default, but my work mouse needs to be dialed up to around 8 to feel the same.
fun
Cool game! The control scheme is unique and very fun, even if it takes a little to get used to. Having the bullets get momentum from your movement is neat as it forces you to think about moving in different ways. The invincibility potion is a good addition as well. I love running into a room with a potion and slamming into all the enemies. Finally, the escape sequence is very cool. Having a light to guide the way to the exit is a nice touch.
Really smooth and clean presentation. Something about the way the game moves feels incredibly satisfying and responsive! Very interesting control scheme that I've never seen used before. The momentum in the steering almost feels like a racing game crossed with a twin stick shooter.