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JammingDice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #61 | 3.266 | 4.000 |
Overall | #69 | 2.858 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
Procedural generation of levels and permanent death
Screenshots
Yes
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Comments
Five Stars! Flawless! Greater than Great!
Whoa! First of all, incredible that this is your first game! It’s an honor to have been a part of it 🙇♂️
Secondly, awesome work for only 12 hours 🤯
I really enjoyed the mechanic - I feel like maybe the dice tumbling movement could have been mapped to your movement keys which would have made it easier to reason about when trying to line up block removal - but other than that this was a fun little entry :D
I’d love to see more here - it feels like more item types, enemies, blocks, there seems to be a lot of potential wrapped up in this little game.
Great jamming with you 🥳
Thanks for your reply! I was coding like two hours a day to finish the game in time, I couldn't give more to my entry due to studies at the university. I will definitely give this project an extension in future, but I shall wait for the end of 7DRL and receive more critique at first. By the way, how far did you manage to proceed? :)
P.S. Gonna check your entry now!