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ifman's 2024 7DRL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #26 | 4.082 | 5.000 |
Overall | #69 | 2.858 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
Procedurally generated caves, dungeons, and mazes. Procedural placement of enemies. Procedural awarding of treasure. Permadeath. Turn Based. Field of View. Fog of War.
Screenshots
Yes
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Comments
It's a really nice 3D top down game. A real delight visually. A good effort for a short game jam.
I do have quite a few suggestions:
- Add continuous movement. You have to move one tile at a time and wait for the animation to finish playing. Consider a faster movement animation and queuing the input.
- The camera got out of sync with player's position, so I couldn't see what I was doing.
- Add a HUD to display the player's health, gold, and other stats.
- The footstep sound effect is too regular. Randomly shift its pitch and volume a little to vary it, as you hear it so often.
- Add a pause function.
- Add a basic menu.
- Dungeon generation takes place in view of the player camera. Should really place tiles ahead of the cam so that it looks seamless. Perhaps you meant to make it that way?
These are all easy things to fix and I'm sure will make your game more enjoyable. Once you've done them, you'll be much quicker at them in your next jam.
The best of luck to you.
Fun little roguelike you’ve got here! 3d adds a lot!
If I have any critique it’s that I’d speed up the walking by 2x.
Great job and great jamming with you <3
Thanks again for the kind words!
My diabolical plan was to have the walking be so annoying that you wouldn't play long enough to find any bugs. MWA-HA-HA-HA!
Lol 😂