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GO!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art and graphics | #1 | 4.500 | 4.500 |
Gameplay and overall fun | #2 | 3.000 | 3.000 |
Overall | #2 | 3.917 | 3.917 |
How well it followed the theme and rules | #3 | 4.250 | 4.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I may be biased but i like this game a lot and I think it has a lot of potential. I really like the art but the player is pretty floaty and that makes it kind of annoying. Great job!
This game is excellent in the music and art department but the controls are so slippery that it makes it hard to enjoy. I would increase the friction and slow the character down a bit. That music does slap though
I can't get past this room unfortunately, the walljump at the end is too tight.
I like this game's colour palette, but I need to critique the most important aspect of a platformer: The player movement. I feel like the jump was too quick, it could've been a bit more floaty. Additionally, I like that the player instantly gets to full speed when walking, but it takes too long to get back down to 0. So it feels fairly slippery, which is hellish in levels with small platforms like the one shown below. The moving platforms were also horrid, seeing as you didn't travel with them, which I get, it is annoying to code in, but I'd rather just not have moving platforms than moving platforms which feel bad. Overall, decent game, neat asthetics, slightly annoying controls.