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Hotdog Inspection Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community choice | #4 | 4.000 | 4.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Inspection Department 31
Team members
Nanomachine Son - Programming, Obsurveyor - Art / 3D, 917 - Music and Sounds
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Comments
I like this! It's highly amusing and I thought the physics-based nonsense worked well given that it seems to matter more how many good hotdogs you shove on the belt than how many of whatever sort roll off the table. My only real criticism is that I don't think it's a particularly clear match for the jam theme: I did find myself occasionally taking a chance on a 'dog just to try and meet the quota, but that didn't feel terribly central to the game.
Could do with more easing in like papers please but I understand that's not necessarily something you'd have time for in a game jam game.
I enjoyed the environment and the absurdity of the premise of the game. After reading the pages of the manual, I was a bit overwhelmed with information, so it made me kind of want to put the game down. I persevered, though. Despite the information overload, I had a good time! Thanks for that game!
Not sure if the [Q] button worked. A bit complicated to manage, with an obvious "Papers, Please" inspiration. Good environmental detail, but the physics can be a bit distracting from the core game loop.