Hi there!
I'm Juanjo from Luminy Studios, this is a small DevLog for my entry to this JAM where I'll try to share the progress of the project.
First off I want to say that I'm doing this project alone, I'm lead artist of Luminy Studios but this game it's a personal challenge.
I have discovered this JAM too late but I love the big challenges and this is a very interesting challenge. So I'll try to do something simple but funny, there is no much time and for this I want to apologize for bugs, grammatical errors (I'm Spanish and my English is not very good) and any problems that may arise during development.
Current Status:
My principal skill is the level design and graphics and my big handicap is the programming (my level is very poor), so don't expect a complex mechanics or great puzzles.
My intention is to do a first person story-driven adventure with real-time 3D graphics, I repeat is my intention... I'm still working to put the final touches to the plot and the next step is start the development (today, I hope).
Due to lack of time (I have a real job) surely I will use some assets ready-made (graphics, sounds, scripts...) so I hope to come in time to the deadline.
I chose this cover for inspiration: SHE from Arkotype.
Very interesting design... has captivated me.
Tools:
As I said I will use assets ready-made but others will be entirely created. For this elements I use 3dsmax, Quixel Suite, Photoshop among others. And the engine will be Unity 5 Personal edition.
And this is all for the moment, I can't show images yet but I will try to share my progress on a daily basis. I hope you liked this presentation and that you are curious about the game. Good luck everyone!