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Blaze Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Effort | #7 | 3.005 | 4.250 |
Fun | #7 | 3.005 | 4.250 |
Gameplay | #8 | 2.652 | 3.750 |
Audio | #10 | 2.298 | 3.250 |
Art | #12 | 2.121 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme 'never alone' fits our game because if you ever let every citizen of a town die, you lose the game.
What genre does your game fit into?
Action Dungeon-Crawler
Where did your inspiration come from?
We were brainstorming and felt there weren't very many games with the idea of the player being actually invincible, and the difficulty comes from the intensity of saving people from danger.
Anything else?
We appreciate the opportunity to participate in this jam!
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Comments
The map's image wouldn't load for me a good amount of time.
Pretty well made! Fast-paced games are usually hard to test and design, but hell they're fun.