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Mansion of Malice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Effort | #1 | 3.667 | 3.667 |
Art | #1 | 4.000 | 4.000 |
Gameplay | #2 | 3.667 | 3.667 |
Fun | #3 | 2.667 | 2.667 |
Audio | #3 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Player is a ghost and cannot be seen by the NPC's. You must utilise in-game objects to attract attention.
What genre does your game fit into?
Strategy
Where did your inspiration come from?
Darkwood, Binding of Isaac and group discussions
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Comments
I wasn't sure what to do, some things seemed to interact with, others didn't. I didnt see a reaction when seen by the NPCs.
Sorry about that, we had some difficulties with being able to possess items, didn't end up having enough time to fix the bug unfortunately. If you want to scare the residents, you have to first possess an object then press "e" to haunt them :) Thanks for playing the game!