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stabbedbyapanda

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A member registered Jan 18, 2018 · View creator page →

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Pretty Good. Enjoyed the story and conversation. Great work, excited to see what you produce in the future :)

A few minor points of feedback

  • I really felt the monotony, in the first 10 deaths
  • The combat is a bit too rigid to be considered engaging imo
  • The "1" ability while in human form, Hitbox is too small, there were several times he was standing on the edge and getting touched by the mace but not taking damaging (I understand this is mainly scripted but it was very immersive breaking)
  • I found my self in the second half trying to break up the flow. By sitting on the throne, trying to go into the hall, looking out the window, staring at the body, and/ore leaving the body alone aka not burning it. But there were zero interactions in this way. I feel like this game does need at least 1 or 2 points where the flow is broken up and the Queen reflects alone on what is happening. Since the main message is about being alone.

Was fun, look forward to the full game. You should add this to steam :) Best of luck.

Is there a way to get this physical? Or even better a physical bundle of all your zines?

Artist: Lettuce Twitter link doesn't work :(

You have to retarget the textures, go into the material

Lol right, do you plan to add GLTF files?

I only see 1 tree file, and it doesnt work when trying to import into godot, it needs to be a gltf file.

FBX importing isn't working for me for Godot, it wants gltf files.

It doesn't look like it, but still will ask.
Is there an interior or is this only an exterior house?

I wasn't sure what to do, some things seemed to interact with, others didn't. I didnt see a reaction when seen by the NPCs.

Couldn't find the green key :( 

Gave me a chuckle, art style was cute and funny, nice job

Really like the art style!

The melee seemed to be pretty inconsistent, sometimes it worked sometimes it didn't. Same with cover

After level 3 some of the levels weren't loading all the tiles, the death sound is a little loud and jarring.

Otherwise great work :)