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Criteria | Rank | Score* | Raw Score |
Gameplay | #310 | 3.064 | 3.250 |
Presentation | #391 | 3.300 | 3.500 |
Overall | #425 | 3.064 | 3.250 |
Originality | #529 | 2.828 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I learned a lot about the unity animator for this project. I think I could have spent more time coming up with a better idea at the start, but this is my first 2 week long jam so learning that comes with the territory.
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Comments
I like the wall jumping
Hi, just finished your game, really cool platforming, at some points, some obstacles reminded me of Celeste's ones. I would polish a little bit the walljump, as of now, sometimes it doesn't recognize you are on a wall (if you are using a raycast, try using two, so that you can control better the size of the attach area). Apart from that, really cool game, I loved how you gave an explanation to the different skills that were unlocked through the game.
Well done, the atmosphere was on point too, and you hit the theme of the jam. Good luck with it <3333
Thanks! I've been getting a lot of comments about the wall jumping and I think I know where I went wrong. Its using a radius from the players front to check for the wall, but that radius isnt covering the entire height of the player. I think what I should have done was use a boxcast for about 80 or 90 percent of the size of the player's sprite so that it would feel more responsive. I'll be sure to remember that for next time
Very cool platforming and animations!
Very fun! The wall jumps and sprinting could be cleaned up a bit. Maybe cap the fall speed so the player doesn't go off screen and hit a hazard they couldn't see. Overall, a fun experience.
Thats actually a solution i didnt think about for that issue so thanks for the suggestion! I was considering if i needed to just keep increasing the size of the camera but I had already increased it so much i decided to stop where it currently is
A fun little game! Awesome platforming, and the level design is great. The controls are pretty tight, but the walljumping can be pretty unforgiving at time - could be a skill issue though. Overall, great entry!
i like the music and there's decent polish, very good platformer. the controls could use some more refining tho!
I wanted to see what would happen as I go on, like if the player would get new power-ups and stuff, but I found the controls really junky and it became quite boring to try 10 times just to die because of them. One example is that the sprint only works in the direction you are facing, you need to stop and then sprint again to change directions.