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Chronic Absence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #725 | 2.167 | 3.250 |
Overall | #802 | 1.778 | 2.667 |
Gameplay | #819 | 1.500 | 2.250 |
Presentation | #826 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I knew nothing about transforms before. I know a little bit now. It was fun, if not a little hair-pulling.
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Comments
cool game, probably needs a bit of polish (and a new control scheme) but functional regardless. I am not super sure if it's engaging gameplay to do transforms that would be somewhat arbitrary in a tool program like illustrator, but I do like the idea and some spatial reasoning people might like it. Admittedly I didn't finish it. Also a level reset button would be nice.
Also upon review it seems like their might be an issue shearing relative to the frame. Doesn't appear to consistently shear on x-axis. Not sure though.
I imagine for you it was a good experience to learn how to transform shapes programatically which seems like a very useful skill to know lol, hopefully you got exactly what you wanted from this release!
Fun demonstration of transformations, I had to read the comment on the main page to figure out that I was supposed to drag the dots at the bottom, but immediately felt silly when I saw them light up when hovering over them lol.
In it's current state, I wouldn't say it's an exceedingly engaging game, but I think that's alright. I think you could lean into that a little and make it an educational tool.
Admittingly transforms are a bit alien to me, despite loving linear algebra I've avoided learning too much about what engines like Unity and UE mean when they call something a "Transform". I know that they're a powerful way to store positional and rotational information, and can even be used to represent objects with more than 3 dimension, but I don't really know how.
I'd probably pay some money for a tool that educationally explores Transform operations in both 2d and 3d