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Starslash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #676 | 2.000 | 3.000 |
Presentation | #794 | 1.833 | 2.750 |
Overall | #804 | 1.778 | 2.667 |
Originality | #869 | 1.500 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
Shader effects, player and enemy designs
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Comments
I loved the player and enemy designs! It was very satisfying to upgrade my slash ability. The game ended up softlocking on level 11 though, guess I'm just too good 😎
This game is pretty fun! I think the animations are really neat and bouncy, and the enemy designs (especially the blue spinning enemies and the large yellow enemies) are very cool and well polished! I think the game could definitely do with some sound effects and maybe an ambient, synth-y soundtrack?
Yeah, I ran out of time for sound effects. Whenever I get to un-messing the mess that the game turned out to be (actually not much of a mess, I've tried to stick to the entity components pattern), I definitely want to take the time for polishing everything and creating sounds and music