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A jam submission

The Fragmented SelfView game page

Submitted by sk41 — 1 hour, 56 minutes before the deadline
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The Fragmented Self's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4913.0004.500
Overall#5832.6113.917
Originality#5842.6674.000
Gameplay#6322.1673.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
KNOWLEDGE. But actually the mechanic is pretty polished, player and enemy sprites are pretty cool.

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Comments

Submitted

The game looks very beautiful and feels very chill! I loved the birds sounds and music. But I didn't understand what to do at first. I just kept dying. I tried dashing through enemies and it didn't give me feedback on hurting the enemies. I didn't realise I was hurting them, so I thought I needed to interect with the lamp somehow and the dash was there just to dodge. Only after reading the game page I decided to try once again. I didn't like the enemy sounds. My personal pet peeve is this specific kind of whisper where voice cords are not used at all. It irritates me. I just hear the lips touching. I read on the internet that it's called Misophonia (or selective sound sensitivity syndrome). Part of the problem is how repetitive the noise is. I am perfectly ok with Malkavian whispers from Vampire the Masquerade - Bloodlines, for example. Also I didn't quite understand the role of all 3 ceatures there. It just feels like it's an unnesessary croud there, that only adds to talking. They all are cute, but maybe you should have focused on a second level instead of a squirrel? 

I think you have a lot of skill. You created a special atmosphere. I think you can make beautiful story- driven games!

Submitted (2 edits)

Beautiful, deeply relaxing game. 

Simple in terms of gameplay, but for me that adds to the relaxing experience. 

Awesome choices on audio. I loved listening to the chirping of birds, the gentle gusts of winds, and even the whispers of the enemies was rather soothing. 

I spotted lots of lovely, polished visual details. The shadows as you approach objects, the particle effects, the gently swaying foliage - all very carefully crafted, and adds a lot of great atmosphere. The 8 bit look of the game is also very cohesive and solid.

I had a wonderful time playing this entry. Thanks for making this! Excited to see where you take this.