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TheStripyCat

245
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1
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14
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11
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A member registered Sep 23, 2022 · View creator page →

Creator of

Recent community posts

I think I broke the game:) I got to a hatch and got teleported into a default scene with blue sky. I am a huge fan of VTMB. My submission is also set in this universe, but it's not action. Great job!

I really enjoyed the chill atmosphere and sounds.  I have been to Cyprus once and your game really reminded me of all the historical places I have visited there. I liked the levels you built. Great job! 

well, I couldn't make it. It seems like everyone deals just too much damage. I invested into stealth and the undead were very difficult to beat. I don't feel like a powerful Anchor. I feel like a neonate. And that's the start of the game. Enimies phasyng though me on attack is annoying. And having just 2 rolls is crippling. I like the vibe and idea. I think it needs a little bit of balancing.

Thank you for playing:) You probably made mistakes shipping plushies. You need 4 happy clients to get more boxes and patterns:)

thanks for playing!

thank you!

Thank you!

Thank you! I do plan to add more patterns, faces and accessories. Customizing boxes is an amazing idea! I will implement it as well!

thank you!

This is amazing! Will make my own knit later. Excited to see what other's create.

Thank you!

Thanks for playing! I will continue working on it and there will be a way to buy an extra shelf for personal collection not to be sold:)

Thank you for playing! I am happy you liked it. I definitely will continue this project and will add all those mechanics with buying boxes, new patterns and fabrics and more customization. And I need to think of a better reason of why we don't have a normal 9-to-5. Maybe It will start as a work from home with boring tasks and at some point you will be able to resign and sell plushies full time.

Cute game. Spend quite some time fishing. Very promising.

I like the idea. Design looks amazing. I think the players should be allowed to move their heads like owls too, could be a hillarious experience.

Cute idle game. I wonder what those animals are.

Liked the game loop and different ways people described what they wanted. I failed a lot, because I was unfamiliar with all those ingedients due to living in a country with a very different quisine. I liked that there was no rush. Liked the visuals too. the game has a style and cozy atmosphere.

One of the best games of this jam in my opinion. It has a game loop, pretty good map, cute animals that even have their own behaviour patterns. It was fun to explore it. Very cute and cozy.

Well done game. Simple and satisfying mechanic.  Great visuals. I enjoyed playing. The cat was extra cute! The money sometimes moved out of the screen space, but it wasn't to bothersome.

Loved the watercolor style. The artwork is amazing. Very chill and cozy game.

Simple, but powerful. I wish I could turn off the music and only listen to the cat purring. I would leave it on for hours. Very wholesome experience.

It's chill, I liked the atmosphere, no rush, no enemies. Simple mechanics. Nice job!

Cute squirell and nice forest. I liked that you had different modes and that there was not only jumping, but also climbing and entering tree holes. I think I stashed 3 nuts in my mouth and couldn't understand how to take them out.

I'm not sure it's a game, more like an experience, but it looks very cool!

It's amazing how much can be achieved with very little. The game has very simple geometry and barely any color, but it creates a unique atmosphere. I would totally play a full game in this style.

Please, add the ability to pet the cat:) Pretty well made game. I managed to figure it out and make latte eventually. The game has a consistent style and is very cozy. I like that there's no stress to do things fast or to make sertain things. I wish the game tracked if I am carying something already and didn't pile more things into my hand. It's the only minus for me.

Cute and cozy.  At first I got scared the cloud got frustrated and very sad. Then I realized that was a big smile:) It was very heartwarming. 

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I liked the setting and the spaces you created. I wish there was some visual or sound que to give feedback about an attempted or completed action. There are some comments, but they are too few. The ifsrt dot on the satellite screen is too close to the center of the screen and I didn't realize it wasn't the cursor. Sudden switch to arrow keys to complete the task was also odd. But those are just minor inconveniences. I likes the idea of small repetitive tasks filling long days in the middle of nowhere. It's definetly cozy and well made. 

Edit: couldn't get to ending. Don't know what to do.

Cute game. I wish animals moved and the day ended giving us the result of how many we missed. 

I didn't find a glass to put the straw and ice into :(

I was lucky to have the developer quide me through the game. It was quite challenging, but I am glad I made it to the end. Can't even start wrapping my mind around ways to code something like this. I only wish there was a clearer direction. I was a bit too tense while playing, so not exactly cozy experiense for me :) Great job overall.

Liked the vibe and visuals. Took me some time to find the brick. Simple cozy experience.

Cozy and cute story with very pleasing visuals and sound design. I wish there was a little more gameplay. It's more of a book, than a game. Still great experience! It looks polished.

For me taht's the best game! I loved the mechanics, the movement, the cats adding some chaos and cuteness. The visuals are stunning. I had so much fun playing this game!

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Edit: was able to fix a couple bugs and add more patterns that you aquire later in game before submission period ended. Download the final version, please.

This game was made for Lana Lux's community game jam using Flax Engine and Blender.  Unfortunately, Flax can't make WebGL builds.

3D assets made by me mostly during the jam. Some (bookshelf, table, walls, windows, door) were made for other projects before. The laptop background was a result of the very first blender tutorial I followed few years ago.

Textures were taken from BlenderKit (CC0) or made by me in Krita. 

Music and sound - dowloaded from ZapSplat.

Code: mostly me. My husband added sounds to the game. MrCobalt124 helped with the doll parts changing script (for a different project I started a few months ago), that I used as a base for this plushie parts changing.

i've been thouroughlly enjoying this cat for an hour already:) very cozy:)

wait, the sphere was doing something? I never took time to figure it out

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Cool game! Couldn't win after 3 tries. Got 20 and it wasn't enough. I liked the music. Wish the terrain was either fully traversable, or there was some clear indication of slopes too steep to climb.

Edit: I won!

done

The game looks very beautiful and feels very chill! I loved the birds sounds and music. But I didn't understand what to do at first. I just kept dying. I tried dashing through enemies and it didn't give me feedback on hurting the enemies. I didn't realise I was hurting them, so I thought I needed to interect with the lamp somehow and the dash was there just to dodge. Only after reading the game page I decided to try once again. I didn't like the enemy sounds. My personal pet peeve is this specific kind of whisper where voice cords are not used at all. It irritates me. I just hear the lips touching. I read on the internet that it's called Misophonia (or selective sound sensitivity syndrome). Part of the problem is how repetitive the noise is. I am perfectly ok with Malkavian whispers from Vampire the Masquerade - Bloodlines, for example. Also I didn't quite understand the role of all 3 ceatures there. It just feels like it's an unnesessary croud there, that only adds to talking. They all are cute, but maybe you should have focused on a second level instead of a squirrel? 

I think you have a lot of skill. You created a special atmosphere. I think you can make beautiful story- driven games!