amazing fun game. absolutely love the art style and the programming was done amazingly
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Agent Googar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.000 | 4.000 |
Originality | #1 | 4.600 | 4.600 |
Presentation | #1 | 3.600 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
There were 10 in the bed and the little one said move over, move over! Grandad just yeeted another grandma at me!
A tight Hotline Miami esque bullet hell set in a nursing home with a funky time ghost teleport mechanic.
Absolutely great stuff from Slimey Hatch, can really see the work and care that went into this, really nicely polished for a short jam!
Stuff I liked:
- Mechanically tight, fun to play, quick to pick up
- Great variety of enemies, rooms and layouts
- Powerups were cool, wish there were more!
- Thematically entertaining with a good sense of humour
- Having a story and a quick intro cutscene was a nice touch!
- Catchy theme song - going to be living in my head rent free for a couple days!
- Art style was consistent and colour palette was nice and varied
Improvements for next time:
- More sound effects
- Hit sound for player and mobs
- Weapon firing sound
- Improved visibility of passable and impassable terrain elements
- A difficulty curve instead of 'git gud' play style - just a personal preference mind you!
- Some death screen tips!
- I didn't realise my own ghost projectiles were hurting me until I'd died a few times
- Using your time ghost's projectiles whilst dodging incoming projectiles is a big component
- Instead of the boss room appearing at random, having some number of rooms or enemies you needed to kill before ending up there might lend itself a bit better
- Purely preferetial again, but I think I would have preferred the map stayed the same each time - I think linearity would have lent itself well to this game
Great job team, looking forward to playing more!
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