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A jam submission

Shovel PirateView game page

Submitted by TheRegularTheory — 8 minutes, 34 seconds before the deadline
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Shovel Pirate's itch.io page

Results

CriteriaRankScore*Raw Score
Art#112.7393.000
Twist#112.5562.800
Fun/Design#162.1912.400
Overall#162.0452.240
Music/SFX#170.9131.000
Theme#171.8262.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Age Range
0+

Copyright
Yes

Notes to Players
It was made in two days using the godot engine

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Comments

Submitted

First of all, based godot user!

I really like the transition between 3d and 2d, and the art is nice. Doesn't really fit the "otherworldly" theme at all, but that's fine. I only really have two pieces of feedback:

1: the gameplay doesn't feel very diverse. If you ever continue the game, I would recommend bigger more random islands and different types of skeleton enemies.

2: The red X that you have to dig up with your shovel feels really hard to hit with the shovel, and typically takes a while in my experience. Also, the only way to hit is is by being directly above it, so when you finish and the treasure chest comes up, it covers your vision.

I already said this on discord, but Ill say it again, if this really is your "worst" game you've ever made, you must be a pretty good game dev.