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Crystal Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #4 | 3.857 | 3.857 |
Gameplay | #6 | 2.857 | 2.857 |
Audio | #8 | 3.143 | 3.143 |
Overall | #10 | 3.086 | 3.086 |
Implementation of adaptive music | #11 | 2.714 | 2.714 |
Creativity | #12 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does this submission follow the optional theme?
Yes
This submission follows the optional theme "At the edge".
Description of the game
Explore the floating island and find crystals to lower the tower.
Theme: Jumping off the edge can have unexpected consequences.
Original Audio
Yes
This submission created the vast majority of the audio during the jam.
Original Art
Yes
This submission created the vast majority of the art during the jam.
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Comments
I enjoyed the different areas with their different sounds and the experience of looking for crystals. Charming!
Thanks, glad you liked it! ;)
Really pretty, I loved the visuals and sounds for the crystals
Thank you ^^
Now that was trippy! Very nice shaders and particle effects, I especially loved the slowdown when you pick up a crystal.
The gameplay is a bit too simple, but maybe adding some narrative or a story would spice it up (eg. like in Dear Esther, which is basically just about exploring a very nice looking environment and listening to a story in parts).
Thanks for playing and nice words! ;) We agree with all what you say about gameplay. Adding a story is a nice idea, maybe we'll work on it ;)
The world is very pretty and the music is relaxing!
I liked the mix of realistic nature terrain textures with the surreal sky and reflective surfaces.
I didn't find that the music adapted however, other than switching which loop was playing based on the quadrant I was currently in. Maybe I was missing a secret.
Thanks for playing, glad you found it relaxing :) Indeed, we chose the simplest approach and music adapts only to the position of the player.