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Chef's Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #103 | 2.583 | 2.583 |
Characterization | #153 | 2.250 | 2.250 |
Overall | #165 | 2.333 | 2.333 |
Lasting Impression | #165 | 2.250 | 2.250 |
Overall | #175 | 2.194 | 2.194 |
Emotional Engagement | #205 | 1.583 | 1.583 |
Atmosphere | #206 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A bit buggy and unclear at part, but I think this game has potential with some polishing. Keep up the good work.
An enjoyable experience. Figuring out how the buttons and levers worked out felt natural, and though the combat is rather simple, it was really fun! I love the idea of a chef running around the castle fighting monsters, and I love how the mele weapons leaned into this idea. The goblins seemed rather happy to die at my hand, tho. It is not immediately clear if something can be interacted with, and there are some bugs that need to be ironed out. Overall, I had a fun time playing.
I do like the art style of the characters, but the game definitely needs some polish. Certain things weren't clear and was very buggy.