Had a lot of fun with this. It would be nice if the scrolls speed for looking up and down was a faster by like at least 2x though. Looking forward to following progress.
Oh yeah, about the paper, it was my mistake (forgot to add a component so the script that picks up the items would check for it, not find it, and stop there). I fixed that too, so if you still feel like it, give the game another try.
Sorry for the inconvenience (this is what I get for adding things last minute and not testing them throughly).
I agree with nurikabe's feelings about how it reminds you of some older fps, but feels fresh at the same time. Some stuff that needs work in my opinion.
Side walking without moving the camera could work very well (Think about Wolfenstein)
Sometimes you can kill zombies without having your mouse over them
Lamp besides the bed can be shot, it makes the breaking noise, but it doesn't break.
Light of that same lamp goes throught the wall sometimes and the bookcase on the other side lights up.
Is easy to clic outside of the game if you play on windowed mode. Mouse should be restricted inside the game until you pause it.
Couldn't take the paper from the bookcase either.
Very short but fun demo. It has a lot of potential.
Thanks a bunch for the feedback, a lot of stuff I didn't notice. I did however notice that you could shoot through walls and that the zombies would go through doors, but I noticed it when there wasn't enough time left to fix it. I will do it now and update the demo though.
Comments
Had a lot of fun with this. It would be nice if the scrolls speed for looking up and down was a faster by like at least 2x though. Looking forward to following progress.
Oh yeah, about the paper, it was my mistake (forgot to add a component so the script that picks up the items would check for it, not find it, and stop there). I fixed that too, so if you still feel like it, give the game another try.
Sorry for the inconvenience (this is what I get for adding things last minute and not testing them throughly).
I liked the feel of the game sounds were good to.
on another note i couldn't take the paper after 3 resets without things in my inventory or with things in my inventory also http://imgur.com/a/A87Rh
- Side walking without moving the camera could work very well (Think about Wolfenstein)
- Sometimes you can kill zombies without having your mouse over them
- Lamp besides the bed can be shot, it makes the breaking noise, but it doesn't break.
- Light of that same lamp goes throught the wall sometimes and the bookcase on the other side lights up.
- Is easy to clic outside of the game if you play on windowed mode. Mouse should be restricted inside the game until you pause it.
- Couldn't take the paper from the bookcase either.
Very short but fun demo. It has a lot of potential.@nurikabe
Thanks a bunch for the feedback, a lot of stuff I didn't notice. I did however notice that you could shoot through walls and that the zombies would go through doors, but I noticed it when there wasn't enough time left to fix it. I will do it now and update the demo though.
I like how it has a really nostalgic feel but manages to avoid feeling like a clone of any of the old horror games.
Because I have a bunch of technical notes I dropped them in a pastebin http://pastebin.com/w8hmgh85