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Here are the changes since last Demo Day## Gameplay:
- Weapon recoil curves have been adjusted.
- Players can now sprint out of a crouched stance.
- The Gun laser makes its return.
## Bug Fixes:
- Vests now persist on skeletons upon death.
- A small door replication bug has been resolved.
- Level door colors have been updated to reflect their interactivity.
- Enemies' flinching behavior has been restored.
## User Experience:
- Tutorial computer dialog has been updated to describe new features.
- Abilities can now be unlocked via the checkpoint menu.
- Ability Points are now visible on the inventory screen.
- The inventory now includes controller support.
- The settings menu now offers graphics and control options.
- The settings menu has been added to the pause menu.
- A new ability switcher UI and quick action hotkeys have been introduced.
- New items added to the debug menu.
- Materials for interactable objects have been adjusted.
- Item descriptions have been refined.
- Most weapons now include Force feedback settings.
- A new packaged game feedback collector has been implemented.
## Audio:
- All silenced weapons now feature their own unique silenced shooting sounds.
## Content Additions:
- New surface materials with physical properties, sounds, and impact particles have been added.
- A new interactable object: Security camera.
- Players can now grab onto ledges and move along edges.
- Thermal vision ability added.
- New and improved Shotgun.
## Optimization:
- Optimized Blood particles for improved performance.
- The packaged game size has been reduced.
- Additional Debug menu options have been included.
Comments
Here are the changes since last Demo Day
## Gameplay:
- Weapon recoil curves have been adjusted.
- Players can now sprint out of a crouched stance.
- The Gun laser makes its return.
## Bug Fixes:
- Vests now persist on skeletons upon death.
- A small door replication bug has been resolved.
- Level door colors have been updated to reflect their interactivity.
- Enemies' flinching behavior has been restored.
## User Experience:
- Tutorial computer dialog has been updated to describe new features.
- Abilities can now be unlocked via the checkpoint menu.
- Ability Points are now visible on the inventory screen.
- The inventory now includes controller support.
- The settings menu now offers graphics and control options.
- The settings menu has been added to the pause menu.
- A new ability switcher UI and quick action hotkeys have been introduced.
- New items added to the debug menu.
- Materials for interactable objects have been adjusted.
- Item descriptions have been refined.
- Most weapons now include Force feedback settings.
- A new packaged game feedback collector has been implemented.
## Audio:
- All silenced weapons now feature their own unique silenced shooting sounds.
## Content Additions:
- New surface materials with physical properties, sounds, and impact particles have been added.
- A new interactable object: Security camera.
- Players can now grab onto ledges and move along edges.
- Thermal vision ability added.
- New and improved Shotgun.
## Optimization:
- Optimized Blood particles for improved performance.
- The packaged game size has been reduced.
- Additional Debug menu options have been included.