Would like to try more of the game beyond the character creator. Otherwise, so far it seems cool.
haid
Creator of
Recent community posts
Mechanicool!
- I love everything about your art, texture work is impeccable.
- I too would also like knife to insta backstab or be useable with a gun equipped.
- Movement felt good nice and snappy, Mouselook did not. Is there acceleration or something? Something felt off, almost like it's not 1:1.
- I'm a dumbass, I missed the yellow keycard, DNF. But I likely will go back to it, since I had a lot of fun!
Mechanicool!
- My only major issue was readability. Would love to be able to see my health at a glance.
- VFX, SFX and all around the art was fantastic.
- Gameplay felt great, killen bugs was a lot of fun
- Rotary gun is awesome.
- It doesn't show in the vid, but I got major screen tearing in full-screen mode, please add vsync.
Thanks for playing!
This was originally for the Dying MMO gamejam and it was very rushed.
As for the text, the "lore" is that the game servers are shutting down, and you are experiencing the last moments before they close, so it is technically set in current times. Stupidly, I forgot to mention this anywhere in game.
There's not anything else to do besides walk around and explore. I haven't tested it on Linux, but I'm happy to see it works somewhat.
Here are the changes since last Demo Day
## Gameplay:
- Weapon recoil curves have been adjusted.
- Players can now sprint out of a crouched stance.
- The Gun laser makes its return.
## Bug Fixes:
- Vests now persist on skeletons upon death.
- A small door replication bug has been resolved.
- Level door colors have been updated to reflect their interactivity.
- Enemies' flinching behavior has been restored.
## User Experience:
- Tutorial computer dialog has been updated to describe new features.
- Abilities can now be unlocked via the checkpoint menu.
- Ability Points are now visible on the inventory screen.
- The inventory now includes controller support.
- The settings menu now offers graphics and control options.
- The settings menu has been added to the pause menu.
- A new ability switcher UI and quick action hotkeys have been introduced.
- New items added to the debug menu.
- Materials for interactable objects have been adjusted.
- Item descriptions have been refined.
- Most weapons now include Force feedback settings.
- A new packaged game feedback collector has been implemented.
## Audio:
- All silenced weapons now feature their own unique silenced shooting sounds.
## Content Additions:
- New surface materials with physical properties, sounds, and impact particles have been added.
- A new interactable object: Security camera.
- Players can now grab onto ledges and move along edges.
- Thermal vision ability added.
- New and improved Shotgun.
## Optimization:
- Optimized Blood particles for improved performance.
- The packaged game size has been reduced.
- Additional Debug menu options have been included.
First of all, I gotta say this game has a whole lot of charm! The whole beginning sequence is fantastic! However I couldn't progress because I received an error. After inspecting the policeman I then clicked on the microphone and this popped up.
___________________________________________
############################################################################################
ERROR in
action number 1
of Mouse Event for Left Pressed
for object obj_button_talk:
Pop :: Execution Error - Variable set failed toInterview - read only variable?
at gml_Object_obj_button_talk_Mouse_4
############################################################################################
gml_Object_obj_button_talk_Mouse_4 (line -1)
I'm playing on Windows 10, Nvidia GPU and AMD CPU. If that helps.
This looks really rad-i-cool!! But i couldn't get past the start screen for some reason at the start. Clicking on the start button or the exit button did nothing, Luckily for me though you uploaded the Development build so i could access the levels through ServerTravel command.
When i got into the actual game it was just as rad-i-cool as i expected. Great job!
Hmmm I've searched the error and maybe your antivirus software could be causing the issue, Link 2.
It seems like people also get this error if they don't extract the game files before trying to play?
Love the little ants in their armour. I had a bit of difficulty navigating. The ants would sometimes bunch up and It would make it harder to move them. "clicking with both fingers" was also confusing at first but I got there in the end. Full points for graphics though. It reminded me a lot of one of my favourite games from my childhood called Bugdom. Great job!