Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Panic Floor!!View game page

An unforgiving platformer!!
Submitted by Panic OK!! (@Panic_Floor) — 4 days, 23 hours before the deadline
Add to collection

Play game

Panic Floor!!'s itch.io page

Are traps gay?

Yes

traps are gay

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

-Quick and to the point, simple tutorial for a simple game
-Bite-sized levels usually consist of a single challenge that needs to be solved, but leaves very little room for error. Any kind of recovery is usually impossible
-Can be beaten in under a minute, with each level taking around 5 seconds to complete
-A bit too fast-paced for my old brain
-Game would be a nightmare if it had a double jump and aerial positioning, I'm glad that it doesn't
-It's so short and polished that I can't really find any problems with it. It's just solid platformer, simple as that.

-Reminds me of the elephant game from newgrounds, the one that used the same room and varied up the traps in it
-Cute main character, but where are the breasts?...
-No difference in splash art after finishing game on hard (maybe with 0 deaths?)
-The contrast between sex appeal and tough platforming pretty much forces the player to stop viewing MC as sexy, I don't know how that happened. Maybe that's because of lack of gratuity and costumes not actually providing anything lewd during gameplay. Good decision, if intended.

-Crisp, clean SFX, a bit lacking in the OST department I'm afraid

-Capturing the game in OBS does so in a very small window, even when game itself is in full screen
-Lack of gamepad support is outright criminal for this kind of game, my fingers were hurting


Love the game, hate precision platformers with a passion. But it's a really nice project - if you manage to cobble together like 40-50 levels (with remixes, probably), a couple of alternate characters and stick a story to it - could be a nice-selling indie game. I wonder what you'll aim for in the end - the ecchi crowd or people who love these kinds of platformers. There's not exactly a big overlap between those two groups

For some stats - initial death counter was 328 on easy mode, and it took around 8-9 recordings for the one I'll attach in the google doc. There's also a small visual bug involving costumes.

https://docs.google.com/spreadsheets/d/1Prwa_Y_pj4DKeLiee2HIJjmXHrlGm9VuiyllJpNz...

Submitted(+1)

god this is so hard, but so well polished.

It's not my cup of tea, but I recognise gold when I see it.

Deleted post
Submitted(+1)

windows kept saying i had to install DirectPlay and when i finally could boot it up i couldnt move.

Submitted(+1)

Easy, yeah right. I don't even want to think about what hard entails. Visuals are gorgeous, sound design flawless, mechanics are great, difficulty is nightmarish. Very much the intention. I don't know how many levels of this my mind can take, my anger is growing.