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A jam submission

Auto AdventureView game page

Assemble your adventuring party and auto battle against the world
Submitted by kcfos — 1 hour, 24 minutes before the deadline
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Auto Adventure's itch.io page

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Comments

Submitted(+1)

I wanted to play your game and give you proper feedback (especially because I really like SAP). I recorded a video of how it went. I do not think it is going to be very useful

https://mega.nz/file/vNNARBgD#TITy6qC58EphFjcKpr06elXEHJ-xthPH4erLvFdMKQw

My guess is the game is multiplayer only just like super auto pets

Developer

Ouch that hurts. Thanks for trying. I've had stuff like that happen before, might work if you restart, might not. Still ironing things out.

Yea It has a lot in common with SAP, and I would like it to be primarily multiplayer.

I think I will get a singleplayer version at some point, at least for testing. 

Submitted (1 edit) (+1)

-Fullscreen is all sorts of messed up, zoomed in too much and at awkward offsets, depending on which monitor it's on. So windowed it is. Also, it seems to be opening (in windowed mode) on the  wrong monitor, it's my second one instead of primary.

-I could drag my fisherman to the right(the right side of screen highlights when dragging him) and he'll disappear, forever. I'll restart the game.

-Seems it's borked. Here's the logs.


-Fresh installation doesn't fix, have to delete the user data folder.

-Took me a bit to realize I could buy the woodland creatures in front of me, I though maybe it was an enemy preview.

-I did a combat encounter. I'm now on a forage screen, but I'm out of money and can't do anything? Oh I have to press ENTER to continue.

-Black cat gives poison to  everyone, including allies. Not sure if intended. (Later on, I find out this is some sort of global poison applied so the battles don't last too long. I guess this is OK, but it really hampers any spam builds.)

-I like the auto healing and revival between combat. The lives system looks a bit strange, but maybe it works out.

-I keep on dying at round 4-6, RNG feels pretty brutal.

-Been going for awhile, getting better I think. However, you can get a mirror match with yourself, which is dumb. it's literally the same player ID. This proceeded to happen up to round 10 and beating the game. This is really disappointing, I basically lucked into victory. It also didn't let me see my party one last time before kicking me to the menu. 


-Concept is somewhat fun, though only fighting other players seems too much. Should probably start with a PvE mode, so it's easier to learn. I only had the barest grasp of the combat stats, not clear enough.

Despite all the issues, there's some fun. Curious to see where this leads.

Developer(+1)
Fullscreen is all sorts of messed up,

i did some math wrong, should be fixed next patch

-Here's the logs

The dragging to the right is how you sell units. It needs some text for "+1 gold", I haven't gotten to it yet. 

I'm not sure what exactly caused the error yet or how to reproduce.

I keep on dying at round 4-6, RNG feels pretty brutal.

it would probably feel better if more runs were in the system, right now it's just me it seems and i have more experience than anyone. And thinking about your other comment I agree the lives system seems strange, mainly in that it's extremely punishing if you lose your very first battle which you don't have much control over. Maybe lives system where you lose more in the later rounds?

 you can get a mirror match with yourself, which is dumb

yea it was just my quick solution to solving what to do if there's no teams found at your current round, it just matches you against yourself.  When I was testing the recent build I didn't bother taking a run all the way to 10. I do think there's value in the game having a PVE mode, and if I did then it would let me share code for that particular problem.

thank you for the feedback! The game isn't really balanced yet, and there aren't too many build varieties. Seems like the cats / curse are the strongest right now

Submitted(+1)

Here's the bad user data, will self delete in 3 days. Hope it helps. It was located at C:\Users\%UserName%\AppData\Roaming\Godot\app_userdata

https://litter.catbox.moe/ajdm4i.zip