Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mongol - Corpses of the divine - BrowserView game page

Press P for controls.
Submitted by Darkcrusader (@mithrithnogg) — 2 days, 23 hours before the deadline
Add to collection

Play game

Mongol - Corpses of the divine - Browser's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The aesthetics and lore are interesting, but there was too much slow walking through empty space and I eventually got bored because of it.

Submitted

I really like the aesthetics and the presentation, and there are some good variety in the environments there. Especially the weird "wobblyness" of the shader you're using, and the weirdness some of what I'm assuming is screenspace UV. Despite how strange the areas are there are some good variety in them, and they have some really good ideas that make them distinct enough.

My first impression is that the game wants to be unapologetic in it's presentation where most things are left for the player to figure out, though I haven't found much, as most areas had nothing apart from enemies or the occasional cutscene, which I assume is because of the early stage of developement (or perhaps I just missed them). Still, with some similarly unapologetic mechanics (since combining as an option already exists) it definitely could be very interesting.

The only issue I've found is sometimes leaving an area didn't stop it's music and kept playing over the new area's theme. Also, personally I didn't like the voiceover in the cutscenes - with how mundane they are (in the literal sense) it felt like they were clashing with the overall delivery.