Congrats to everyone who managed to get their game in on time! I hope this experience was of some value to you all in one way or another, for me the thing that game jams really helped me with is developing rapid prototyping, idea generation, and of course planning a reasonable scope for the development cycle!
Ultimately the aim of the jam is just to get you guys making something, it doesn't have to be great; it doesn't have to be polished; it doesn't have to be long; it doesn't even have too be finished - it just needs to be some kind of playable game. Having said that - I have been following most of the groups in their development cycles throughout the jam, and from day one the bar was set incredibly high. I honestly did not expect such polished, well-thought out, and complete games entries - you have all thoroughly impressed me and made me incredibly proud!
So now we have the voting period, during this period you should all try play and rate all of the other jam entries. The voting period is open for a couple of days, and then when it ends itch will automatically publish the results of the jam - at which point we will be able to see who the winners of the jam are!