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Stuck In The Center Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.400 | 3.400 |
Overall | #2 | 2.800 | 2.800 |
Theme 2 - | #2 | 2.600 | 2.600 |
Gameplay | #3 | 2.600 | 2.600 |
Theme 1 - | #3 | 3.000 | 3.000 |
Graphics | #5 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Mitchell Heath
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Comments
Theme (Falling Down): ★☆☆☆☆
Theme (Apocalypse): ★★★★☆
Gameplay: ★★☆☆☆
Graphics: ★★★★☆
Audio: ★★☆☆☆
For starters, the fact you did this yourself is super impressive, so don't think I didn't enjoy the game cause I did, but a couple things :P
The theme of falling down to me was not apparent, and if it was meant to be the fact that you platform up 2 buildings and back down I guess then it was a very simple way to convey that but I feel you could have done better for that theme, however your apocalyptic theme was really good, from level design to the spaceships in the background, it was easy to feel like I was in the world, I assume it was some sort of alien invasion or something so I guess the type of apocalypse could be more clear. I won't bother talking about the player controller as I know your forte isn't programming. To begin with I had no clue where to go, I saw a box behind me and tried to "break the game" and jump over the wall only to find more level, it felt odd to have the level go to the right to begin with so I checked the other way just to be sure, so it wasn't very clear which way I should go or why. Same with the boots and the gun, once I got them I was sort of confused on what to do next. Overall you did a great job Mitch, well done!
this was a good game to play, the way to win isn't easy as straight to the point, the edge detection helped me to be able to get places, so don't know if that was intentional or not haha.
the only problem i have with the game is the feel of the character and the way it moves, it feels to be not as fluid as one would expect, but this is just my thoughts on the movement.
great game regardless.
thank you
Thanks for the feedback!
Yea that's a huge bug I found after the game was submitted, I will be working a new movement system and fixing some level design
that would be awesome to see how you re-work those parts, some creative ways could come from this and some interesting developments too, would love to see what you change and how the world moulds to the creative thoughts that you have brewing.