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Froggit's itch.io pageWhich parts of the entry did you NOT make?
A better collision system
Which parts of the entry did you make BEFORE the jam?
Everything was made during the jam
How many people were on your team?
1
What engine / tools did you use for the entry?
Gamemaker: Studios
How did your jam go? Did you enjoy the topic and limitation(s)?
I used all limitations, though I wish I gave more effort into this!
How do you feel about the jam being unranked?
Sad since I would not know how well my game did compared to others
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Comments
Great with lots of levels. The frog is very quick but controls work fine. I got stuck on a later level, but I do not know which one. Level numbers would help.
Thank you! I implemented a level restart mechanic for the exact problem of getting stuck in a level, use [R] to restart. I guess I could have added the level number in the GUI (I knew it was missing something XP). Thank you for the feedback!
Loved the feeling of this game and having an easy to undertsand but difficult to master game mechanic. Made it very satisfying to finally get a handle on it. Besides the collisons great game :D
very coool game. I love you art style. they are some bug with collision but that is not important. I love to play with this frog ;)
This game is pretty good, as a big fan of the gb I love the artstyle. One thing you could improve on is maybe making the jumping have less gravity, for more airtime to maneuver. Besides that, the game is very enjoyable. (especially with the nice art)