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A jam submission

wind-upView game page

bring toys to life!
Submitted by JaxClayton (@JKClaytonDev1) — 7 hours, 38 minutes before the deadline
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wind-up's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.5294.529
Gameplay#83.5293.529
Theme#203.4713.471

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I like the puzzle designs a lot in here! Very clever idea of trying to chain together and time wind up toys.
  • Really enjoyed these puzzles and the idea of a wind-up toy as bringing something to life from a stationary "dead" state. Well done!!! And everything worked as expected and the puzzles ramped up in difficulty at a stead pace with new concepts being introduced well.

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Comments

Submitted

This puzzle game is definitely nicely done ! It is somewhat addictive. It is both a funny approach to the theme and pleasant reinterpretation of Sokoban. If I had to be picky, I would say there's some minor collision bugs, but nothing game breaking. Great work :)

Submitted

A really unique approach to the theme!
the art style is great and the puzzles are fun :) The transitions are perfect!
Nice one !

Submitted (1 edit)

Wow, such a creative aproach to the theme, I absolutely love the artslye of the game and background music is soo relaxing. You have a fantastic level design and this is a really great puzzle game :)

I really like the concept and the puzzles here! The movement is a little awkward though

Submitted

Fun little puzzle game! I really liked the 3D cartoony artstyle, it worked great with the idea of a child playing with toys, well done! The way the camera moved between levels was a nice addition too.  The puzzles themseves were also fun, and I appreciated how the mechanics were introduced; you got a little example at the start to show you what each toy did, and then a puzzle to challenge you afterwards. It would've been even more fun if the mouse moved a little faster, especially on restarts of the same level, but I suppose it does give you more time to think! Good work on making this game!