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Oni Home Run!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.692 | 4.857 |
Theme | #1 | 4.692 | 4.857 |
Overall | #3 | 4.278 | 4.429 |
Style | #3 | 4.416 | 4.571 |
Usability | #7 | 3.312 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
RPG Maker Engine
MZ
Plugins Used
VisuStella Battlecore, Impact, Camera, Projectiles
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Comments
You have three different points of impact that could easily win this competition by themselves, but you mixed them together into a badass AS. If you don't win it's rigged.
Awesome submission as always! The impact is tangible, and even better, Reid is the victim! Is it usable in a game outside of a cutscene. . . who cares! I mean it actually would work I think. The freeze framing, rotation, clever sprite resizing - all so perfectly done.
For the purposes of the cutscene, it seems a little weird to that Reid jumps into position. Would be nice if the battler just started with a home offset that put him in the right spot. Seeing him appear dead in his home position also takes away just a tiny bit. Would have liked for him to just disappear into opacity 0 after falling off screen.
I'm not sure how that would work as a repeated attack on a party, but it could probably be done.
Definitely good suggestions!
This is so good. I love the shattered glass effect.